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Angband ios
Angband ios










angband ios

You are an adventurer, seeking your fortune in the open world, investigating ruins and mysteries in search of riches and powers. Some even say the orcs are not all dead, and muster their strength in dark places. But there are still untamed forests, cursed lands, marauding bandits, sealed dungeons of undead, and whispers spread of hidden cults of mages. After millennia of war the orcs are extinct, the advanced races have allied together, and the evils of magic have been repressed.

angband ios

The continent of Maj’Eyal lives in a relative peace. With a modern graphical and customisable interface, intuitive mouse control, streamlined mechanics and deep, challenging combat, Tales of Maj’Eyal offers engaging roguelike gameplay for the 21st century. Play as one of many unique races and classes in the lore-filled world of Eyal, exploring random dungeons, facing challenging battles, and developing characters with your own tailored mix of abilities and powers. At this point the story of Beren and Lúthien was already well established, so it seems that the idea of the long arc of the Mountains (and the tunnel this would make necessary) arose as part of a later phase of The Silmarillion.Tales of Maj’Eyal (ToME) is a free, open source roguelike RPG, featuring tactical turn-based combat and advanced character building. Evidence for this is found on a map from the 1930s (in volume V of The History of Middle-earth) on which the Iron Mountains are not shown as a range, but instead the peaks of Thangorodrim emerge directly from a simple circle of hills, so that Angband can be approached directly.

angband ios

It must be granted that this is not perhaps the most natural reading of the text, and more likely these variants represent different conceptions of Angband within Tolkien's writing. These accounts can be reconciled if we imagine that the stairs behind the Doors led down into the tunnel beneath the Iron Mountains, and then onwards and downwards into Angband itself at the tunnel's farther end, under the Northern Wastes. For example, in Of the Fifth Battle: Nirnaeth Arnoediad ( ibid 20), we're told that the Elves of Nargothrond '.burst through the Gate and slew the guards upon the very stairs of Angband.' without any mention of an intervening tunnel, and the account of Beren and Lúthien ( ibid 19) describes a similar arrangement of 'labyrinthine stairs' immediately behind the Gate. Other descriptions, however, have the Doors opening directly onto stairs that lead down into Angband itself. The description above comes from a detailed and explicit account in Quenta Silmarillion 14 that leaves little room for interpretation. This great southern gate is the only real candidate to be the portal known as the Doors of Angband, but it should be noted that there are some mild inconsistencies between various sources. The Doors were guarded by the immense Wolf Carcharoth, set there by Morgoth to defend his realm against the Hound of Valinor. At the southern end of this tunnel he made a great gate, an archway in the sheer cliff-face that opened into a dark valley, that in turn led out into the dark land of Dor Daedeloth. When Morgoth returned to Middle-earth after the Darkening of Valinor, he raised up the three peaks of Thangorodrim to strengthen these defences even further, and made a long tunnel running southwards through the Mountains. The ancient fortress of Angband stood to the North of the Iron Mountains, defended by them from the West and from Beleriand.












Angband ios